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Module Overview:
This module includes three different lessons that use modeling to help students have a visual understanding of computer programming topics.
The lessons include:
- Introduction to Programming and Control Structures using NetLogo
This lesson uses NetLogo as a tool to introduce programming as well as the use of control structures. It may be used very early (even first day) in a Introductory Computer Science class.
- Solving the "Fast Food Restaurant" Queue Problem with STELLA
This lesson is for students late in a first year programming course or early in a second year course.
- Visualizing Binary Trees with Mathematica
This lesson is for students in a second year programming course after they have learned how to manipulate pointers.
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